Набор Много Магии
Детскую игрушку Набор Мыло Магия - Дедушка Мороз (Лори, Мыл-012). Больше описания В.
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Комментарий от xander Edit (13 Feb 08): Now that I've replaced my Battlecast (and replaced that gear too, and also that gear), i'll say I wish I had crafted spellstrike for my affliction lock. Hit rating remains precious for a long time. With the advent of grindable S1 arena gear, crafting Battlecast for pvp seems silly too. RIP Battlecast =( Original post follows.

I'd like to see more thought put into comparing Spellstrike Infusion to Battlecast Garb. Compared the Battlecast, this set has (including socket bonuses): 44 more spell crit rating (+1.99%) 38 more spell hit rating (+3.02%; remember there's a max hit rating) 3 more spell damage 2 more yellow sockets 49 less stamina (-490 hp) 35 less intellect (-525 mana, about.43% crit) The extra yellow gems could recover 16 int or add 16 spell crit rating (to mitigate the crit loss versus Battlecast due to the Int difference) if you use rare gems. The effect appears to be that Spellstrike Infusion makes 'glass cannons' without as much staying power. Дымоход чертежи подключения котла dwg.
This difference probably makes Spellstrike more viable for raiding than for PVP, since casters will be one- or two-shotted by trash in Karazhan, no matter how much health they stack. As for class comparisons, Affliction or Demonology Warlocks may benefit less from the crit rating and may instead prefer additonal health and mana. On the other hand, Magi get extra bonuses for crits, and can talent their frost spells to crit for 250% damage. So by my analysis, there are two clear-cut cases. Affliction/Demonology Warlocks who PVP should choose Battlecast, whereas raiding Magi should choose Spellstrike. The set bonuses appear to reinforce the PVP vs.
Raiding idea, since casters in raids can't be hit in the first place: Battlecast's bonus loses value in a raiding context since any caster suffering from spell pushback probably just got critted for 15k by a skeletal usher who ice tombed the tank. Then again, events requiring AoE can go wrong when casters get hit. During the Terestian Illhoof encounter, the imps can get out of control and effectively silence the Warlock with a constant stream of fireballs. The value of a 5% chance to resist pushback in this case still seems dubious. When you're desperately trying to get that polymorph off in a 2v2 arena though, resisting an interrupt or a couple pushbacks could spell a win.
Additionally, note that the maximum beneficial +spellhit% in pvp is smaller than in raids, since most chance to 'miss' with spells is level-based. Of course there are exceptions. When targeting a rogue with cloak of shadows, +90% hit rating would be nice. Also note that materials for Battlecast are significantly cheaper, so players may decide on a benefit-per-cost basis, which favors Battlecast. Of course, benefit-per-cost decisions would probably advise that one not raid at all, since most upgrades from rare to epic since BC are marginal at best. Does this mean that Spellstrike is 'higher end' than Battlecast, despite the lack of stats? Комментарий от MooMan65 All good points.
So from my understanding for raiding affliction warlocks it becomes a trade-off for personal preference: Do you want that extra damage output and/or are a bit gimped on the +hit that you need a big boost from Spellstrike.Or do you want that larger mana pool from the extra Int and Life-Tapped Stam from Battlecast to assist in sustaining your existing damage output? Stam for survivability is rather insignificant, since it has been said previously that you generally won't last long if you're being pounded on no matter how many health you have, and the stun resist set bonus seems more tuned to PvP. While on the other hand Spellstrike does put emphasis on +crit which is wasted on our DoTs. There are add-ons out there that allow you to see what% of your overall damage output is coming from certain spells, which could help you decide your +crit viability. Although planning ahead and thinking of the big picture can easily change this; you could make up for the deficiencies in one by socketing/enchanting both it and other armor. Комментарий от Delily I'd like to chime in for the value of a crit raiding on an Affliction warlock, and why this set is better than the Battlecast Garb.
In raid settings, 35-40% of a warlock's damage will come from Shadow bolts. Increasing the chance of this spell to crit will not only have the usual effect of raising the spell's damage, it will also increase the chance of getting the debuff from Improved Shadow Bolt to activate. This debuff will in turn increase the damage of the 4 Shadow DoT spells by 20%. Additionally, +38 spell hit rating will help the warlock achieve the 215+ spell hit rating they need to overcome a boss mob's inherit full resist chance. With a good choice of sockets, a warlock can boost this set's stam and int bonuses.
Overall, it's honestly a better choice than the battlecast garb. Комментарий от Delily I'd like to chime in for the value of a crit raiding on an Affliction warlock, and why this set is better than the Battlecast Garb. In raid settings, 35-40% of a warlock's damage will come from Shadow bolts. Increasing the chance of this spell to crit will not only have the usual effect of raising the spell's damage, it will also increase the chance of getting the debuff from Improved Shadow Bolt to activate. This debuff will in turn increase the damage of the 4 Shadow DoT spells by 20%. Additionally, +38 spell hit rating will help the warlock achieve the 215+ spell hit rating they need to overcome a boss mob's inherit full resist chance. With a good choice of sockets, a warlock can boost this set's stam and int bonuses.
Overall, it's honestly a better choice than the battlecast garb. Комментарий от lebran This set was one of the best decisions I've made to upgrade my Warlock's gear. I got this set yesterday and went 2 heroics (UB and SP) and Karazhan after that. The followings are my experience: One thing I've realized, since at least half of our spells are instant cast so proc rate is more often then castable spells. So at least in the 25% of the fights I had the buff which is really nice boost especially when using it with trinket buffs. So it really increases your damage done.
Another and more important thing, if I'm not mistaken, in AoE groups both in heroics and in Kara when Seed of Corruption explodes it triggered the buff as well. So not only when it 'lands' on the target but also when it explodes and damages the whole group you're getting a chance of triggering it. If you're spamming SoC like i do in AoE groups probably in every group you're gonna get the buff more than once.
So in a sense I wish this effect would stack up to 5 times for example =) I haven't tried Rain of Fire since my Shadow Damage is much more than Fire maybe the consequences will be different.